Architecture — DRY at the Lua API surface:
lua/api/tts.rs (new): jarvis.speak(text, opts?). opts.lang = ISO
two-letter code (default "ru"); auto-picks first installed voice
matching the culture. opts.async = true|false (default true). The
9 packs that previously inlined a 60-character PS-SAPI string for
every spoken reply can now reduce to one line. Refactored fun/,
dice/, clipboard_read/ as proof — fun/ask.lua went from 75 lines
of HTTP+SAPI boilerplate to ~28 lines of intent code.
lua/api/llm.rs (new): jarvis.llm(messages, opts?). messages is a
list of {role, content} tables, opts.max_tokens / .temperature /
.top_p. Returns the assistant string or nil. Gated by sandbox
allows_http() (so Standard+ packs only). Internally uses the
existing jarvis_core::llm::LlmClient::complete_with, no duplicated
HTTP plumbing.
llm/client.rs: split complete() into complete_with(messages,
max_tokens, temperature, top_p) for the new caller; old complete()
is now a thin wrapper at temp=0.7 top_p=1.0 for backward compat.
GUI — /commands page rewrite:
Replaces the "Раздел в разработке" placeholder. Calls Tauri command
get_commands_list (already existed in tauri_commands/commands.rs,
was wired but unused). Renders a search-filterable card grid:
- cmd id (monospace)
- type badge with colour by kind (lua=blue, ahk=red, cli=grey,
voice=green, terminate=red, stop_chaining=violet)
- sandbox badge
- description line (if non-empty)
- all phrases for currentLanguage, fallback to en, fallback to
first available; each phrase in a small inline pill
Toolbar: text input with magnifier icon + reload button (↻).
Counter line shows visible/total + "Скажи Джарвис + любую фразу"
hint. Counts down as you type the filter.
New packs (3, total 33 → 36):
games/ — launch_game / list_games. Reads or creates
%USERPROFILE%\Documents\jarvis-games.json (the sample preloads dota,
cs2, elden ring, witcher 3, factorio + minecraft launcher path +
fortnite epic URI). Trigger-strip + fuzzy name/alias match, then
launches via steam://rungameid/N (Steam), epic:// (Epic Games), or
start "" "path" (anything else). list_games speaks the configured
library.
mouse/ — left/right/middle/double click + scroll up/down. Single
dispatch.lua + _mouse_helper.ps1. PS P/Invokes user32!mouse_event
with the right flag pair (LEFTDOWN+LEFTUP / etc.), 30ms gap, doubles
do two LEFT cycles with a 50ms gap, wheel uses ±360 ticks.
random_choice/ — "выбери из X или Y или Z". Strips the trigger,
splits on " или " / " or " / ", " / " либо " / " чи ", math.random
picks one, speaks "Я выбираю N".
cargo test commands::tests still 3/3. 36 packs verified via
jarvis-gui startup log.
GUI: Footer.svelte gets a small inline "Rust" pill next to the
copyright line (red bg #b7411a, white 11px, rounded). Now obvious
at-a-glance which fork's UI you're looking at when both python and
rust are open side-by-side. Python edition mirrors with a console
banner.
Launcher: run.bat at the repo root loads dev.env (skipping #-comments
and blank lines), then `start ""` spawns target\release\jarvis-gui.exe.
The new Desktop shortcut "Jarvis (Rust).lnk" points at this batch
file with resources\icons\icon.ico as its icon. WindowStyle=7 means
the cmd host stays minimized — only the GUI window pops up.
If the user hasn't built yet, the bat prints the cargo build command
and pauses instead of silently doing nothing.
The build script now runs 'routify build' before svelte-check so the
generated routes module exists when type-checking. vite build still
runs last to produce dist/client/, which tauri::generate_context!
needs at compile time for jarvis-gui.