farming-simulator/project.godot
Dmitrii Bykov 2cbc7848c7 baseline: канон + Godot 4.6 скелет + сценарий пролога v2
Canon: 11 файлов (NAMING, TIMELINE, CHARACTERS, LORE, ITEMS, FORESHADOWING, NEWS, MINIGAMES, MECHANICS, EPILOG, исходный концепт-док).
Godot: pixel viewport 640x360, заглушка-сцена с надписью + ESC/Q выход.
Пролог v2: 13 актов, канон-консистентный (Australium в тефе2, не в кесе го).

Ключевые локи:
- Бренды-опечатки намеренные (АП-защита)
- Осминог =/= тов. Майор
- Страна Р, WAR без сторон
- Эпилог до дек 2026 + скаМ
2026-05-24 14:27:33 +03:00

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Farming Simulator"
config/description="Подросток-фермер CS/TF2/PUBG-кейсов в стране Р, 2020-2022. Pre-alpha."
run/main_scene="res://main.tscn"
config/features=PackedStringArray("4.6", "GL Compatibility")
[display]
window/size/viewport_width=640
window/size/viewport_height=360
window/size/window_width_override=1920
window/size/window_height_override=1080
window/stretch/mode="viewport"
[rendering]
textures/canvas_textures/default_texture_filter=0
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"