fix: отец = male-a (не полицейский) + scale 2x + позиция
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User: character-male-c оказался полицейским, мини-чар слишком маленький.

ФИКСЫ:
- Заменил character-male-c.glb (cop) → character-male-a.glb
  (более generic «обычный мужик»).
- Mini Characters в Kenney pack ~0.8м высотой по дефолту.
  Добавил scale 2.0 к Transform3D отца → теперь ~1.6м,
  соразмерно комнате 2.5м высоты.
- Position x=1.7 → x=1.4 — дальше от восточной стены,
  чтоб scaled модель не вмерзала в дверь.

Transform3D разобран: basis = R_y(+π/2) × scale(2.0),
origin (1.4, 0, 0). Лицом на -X (запад = к игроку).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
Dmitrii Bykov 2026-05-24 20:23:13 +03:00
parent a7b82a2064
commit c825a716aa
2 changed files with 9 additions and 8 deletions

View file

@ -3,19 +3,20 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://dcina0y6noagf"
path="res://.godot/imported/colormap.png-b5aed20b09058b318ffab234d99d2130.ctex"
path.s3tc="res://.godot/imported/colormap.png-b5aed20b09058b318ffab234d99d2130.s3tc.ctex"
metadata={
"vram_texture": false
"imported_formats": ["s3tc_bptc"],
"vram_texture": true
}
[deps]
source_file="res://assets/models/characters/Textures/colormap.png"
dest_files=["res://.godot/imported/colormap.png-b5aed20b09058b318ffab234d99d2130.ctex"]
dest_files=["res://.godot/imported/colormap.png-b5aed20b09058b318ffab234d99d2130.s3tc.ctex"]
[params]
compress/mode=0
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
@ -23,7 +24,7 @@ compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
@ -37,4 +38,4 @@ process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
detect_3d/compress_to=0

View file

@ -3,7 +3,7 @@
[ext_resource type="Script" path="res://scripts/prologue/act1.gd" id="1_act1"]
[ext_resource type="Script" path="res://scripts/interactables/interactable.gd" id="2_int"]
[ext_resource type="PackedScene" path="res://scenes/components/player_fpv.tscn" id="3_player"]
[ext_resource type="PackedScene" path="res://assets/models/characters/character-male-c.glb" id="100_father"]
[ext_resource type="PackedScene" path="res://assets/models/characters/character-male-a.glb" id="100_father"]
[ext_resource type="PackedScene" path="res://assets/models/furniture/bedSingle.glb" id="101_bed"]
[ext_resource type="PackedScene" path="res://assets/models/furniture/desk.glb" id="102_desk"]
[ext_resource type="PackedScene" path="res://assets/models/furniture/chairDesk.glb" id="103_chair"]
@ -650,7 +650,7 @@ material_override = SubResource("mat_note")
shape = SubResource("shape_note")
[node name="FatherNPC" parent="." instance=ExtResource("100_father")]
transform = Transform3D(0, 0, -1, 0, 1, 0, 1, 0, 0, 1.7, 0, 0)
transform = Transform3D(0, 0, -2, 0, 2, 0, 2, 0, 0, 1.4, 0, 0)
[node name="PlayerFPV" parent="." instance=ExtResource("3_player")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.5)