baseline: канон + Godot 4.6 скелет + сценарий пролога v2
Canon: 11 файлов (NAMING, TIMELINE, CHARACTERS, LORE, ITEMS, FORESHADOWING, NEWS, MINIGAMES, MECHANICS, EPILOG, исходный концепт-док). Godot: pixel viewport 640x360, заглушка-сцена с надписью + ESC/Q выход. Пролог v2: 13 актов, канон-консистентный (Australium в тефе2, не в кесе го). Ключевые локи: - Бренды-опечатки намеренные (АП-защита) - Осминог =/= тов. Майор - Страна Р, WAR без сторон - Эпилог до дек 2026 + скаМ
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project.godot
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project.godot
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; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=5
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[application]
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config/name="Farming Simulator"
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config/description="Подросток-фермер CS/TF2/PUBG-кейсов в стране Р, 2020-2022. Pre-alpha."
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run/main_scene="res://main.tscn"
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config/features=PackedStringArray("4.6", "GL Compatibility")
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[display]
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window/size/viewport_width=640
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window/size/viewport_height=360
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window/size/window_width_override=1920
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window/size/window_height_override=1080
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window/stretch/mode="viewport"
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[rendering]
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textures/canvas_textures/default_texture_filter=0
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renderer/rendering_method="gl_compatibility"
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renderer/rendering_method.mobile="gl_compatibility"
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