🎮 Kenney CC0 ассеты: реальные модели вместо placeholder-кубов
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Скачал и интегрировал 158 CC0 моделей с kenney.nl: - Mini Characters (19+ low-poly humanoid персонажей) - Furniture Kit (140 моделей мебели/техники) КОМНАТА (act1_room.tscn): - FatherNPC: 11-кубов-humanoid (голова/туловище/руки/ноги/глаза/нос/ рот/брови/щетина/уши/ладони/ботинки) → ОДИН Kenney character-l.glb (реальный low-poly чувак). - Bed: 3 BoxMesh (рама/одеяло/подушка) → bedSingle.glb - Desk: BoxMesh → desk.glb + chairDesk.glb стул - OldPC монитор: BoxMesh+Screen → computerScreen.glb (реальный CRT) - SystemUnit (новый из подарка): BoxMesh + теперь computerKeyboard.glb рядом - GiftBox: BoxMesh чёрный куб → cardboardBoxClosed.glb (картонная) - Shelf (BILLY): был спрятан (некрасиво) → bookcaseClosedDoors.glb, снова видим - Collision shapes сохранены отдельно от моделей — физика не сломалась КУХНЯ (act1_kitchen.tscn): - Fridge: BoxMesh «Атлант» → kitchenFridgeLarge.glb - Stove: BoxMesh+2knobs+kettle → kitchenStove.glb - Counter+Sink: BoxMesh композит → kitchenSink.glb - Table: BoxMesh + 4 BoxMesh-ножки → table.glb - 2 Chairs: BoxMesh seat+back+4legs → 2× chair.glb (Chair2 повёрнут 180°) - НОВОЕ: UpperCabinet (верхние шкафчики), Microwave (СВЧ), CoffeeMachine (кофемашина) — атмосфера ХОДЬБА ОТЦА: - Раньше: tween rotation ног/рук как у placeholder. Теперь Kenney glb — ноги/руки внутри single mesh, нет refs. - Упрощено: поворот корпуса на 180° + bob тела вверх-вниз через sin. - walk_distance урезан с 1.0 → 0.35м — не уходит в стену. - Готов hook на AnimationPlayer если он есть в glb (для будущего). РАЗМЕР РЕПО: +5.3 МБ (158 моделей). Допустимо. ЛИЦЕНЗИЯ: CC0 (Creative Commons Zero) — без ограничений, никаких атрибутов, можно коммерчески. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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dest_files=["res://.godot/imported/floorCornerRound.glb-f456167a40f77cfbf5993f0116a5d8f1.scn"]
|
||||
|
||||
[params]
|
||||
|
||||
nodes/root_type=""
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||||
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||||
nodes/root_script=null
|
||||
nodes/apply_root_scale=true
|
||||
nodes/root_scale=1.0
|
||||
nodes/import_as_skeleton_bones=false
|
||||
nodes/use_name_suffixes=true
|
||||
nodes/use_node_type_suffixes=true
|
||||
meshes/ensure_tangents=true
|
||||
meshes/generate_lods=true
|
||||
meshes/create_shadow_meshes=true
|
||||
meshes/light_baking=1
|
||||
meshes/lightmap_texel_size=0.2
|
||||
meshes/force_disable_compression=false
|
||||
skins/use_named_skins=true
|
||||
animation/import=true
|
||||
animation/fps=30
|
||||
animation/trimming=false
|
||||
animation/remove_immutable_tracks=true
|
||||
animation/import_rest_as_RESET=false
|
||||
import_script/path=""
|
||||
materials/extract=0
|
||||
materials/extract_format=0
|
||||
materials/extract_path=""
|
||||
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|
||||
gltf/naming_version=2
|
||||
gltf/embedded_image_handling=1
|
||||
BIN
assets/models/furniture/floorFull.glb
Normal file
BIN
assets/models/furniture/floorFull.glb
Normal file
Binary file not shown.
42
assets/models/furniture/floorFull.glb.import
Normal file
42
assets/models/furniture/floorFull.glb.import
Normal file
|
|
@ -0,0 +1,42 @@
|
|||
[remap]
|
||||
|
||||
importer="scene"
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||||
importer_version=1
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||||
type="PackedScene"
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||||
uid="uid://brvr0f1acfhhr"
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||||
path="res://.godot/imported/floorFull.glb-b0396a466d6efa9508ee547267e3146e.scn"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/models/furniture/floorFull.glb"
|
||||
dest_files=["res://.godot/imported/floorFull.glb-b0396a466d6efa9508ee547267e3146e.scn"]
|
||||
|
||||
[params]
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||||
nodes/root_type=""
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||||
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||||
nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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||||
nodes/use_name_suffixes=true
|
||||
nodes/use_node_type_suffixes=true
|
||||
meshes/ensure_tangents=true
|
||||
meshes/generate_lods=true
|
||||
meshes/create_shadow_meshes=true
|
||||
meshes/light_baking=1
|
||||
meshes/lightmap_texel_size=0.2
|
||||
meshes/force_disable_compression=false
|
||||
skins/use_named_skins=true
|
||||
animation/import=true
|
||||
animation/fps=30
|
||||
animation/trimming=false
|
||||
animation/remove_immutable_tracks=true
|
||||
animation/import_rest_as_RESET=false
|
||||
import_script/path=""
|
||||
materials/extract=0
|
||||
materials/extract_format=0
|
||||
materials/extract_path=""
|
||||
_subresources={}
|
||||
gltf/naming_version=2
|
||||
gltf/embedded_image_handling=1
|
||||
BIN
assets/models/furniture/floorHalf.glb
Normal file
BIN
assets/models/furniture/floorHalf.glb
Normal file
Binary file not shown.
42
assets/models/furniture/floorHalf.glb.import
Normal file
42
assets/models/furniture/floorHalf.glb.import
Normal file
|
|
@ -0,0 +1,42 @@
|
|||
[remap]
|
||||
|
||||
importer="scene"
|
||||
importer_version=1
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||||
type="PackedScene"
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||||
uid="uid://c378xvmlsbitn"
|
||||
path="res://.godot/imported/floorHalf.glb-288eeb6cb7d287176077b92934d51d55.scn"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/models/furniture/floorHalf.glb"
|
||||
dest_files=["res://.godot/imported/floorHalf.glb-288eeb6cb7d287176077b92934d51d55.scn"]
|
||||
|
||||
[params]
|
||||
|
||||
nodes/root_type=""
|
||||
nodes/root_name=""
|
||||
nodes/root_script=null
|
||||
nodes/apply_root_scale=true
|
||||
nodes/root_scale=1.0
|
||||
nodes/import_as_skeleton_bones=false
|
||||
nodes/use_name_suffixes=true
|
||||
nodes/use_node_type_suffixes=true
|
||||
meshes/ensure_tangents=true
|
||||
meshes/generate_lods=true
|
||||
meshes/create_shadow_meshes=true
|
||||
meshes/light_baking=1
|
||||
meshes/lightmap_texel_size=0.2
|
||||
meshes/force_disable_compression=false
|
||||
skins/use_named_skins=true
|
||||
animation/import=true
|
||||
animation/fps=30
|
||||
animation/trimming=false
|
||||
animation/remove_immutable_tracks=true
|
||||
animation/import_rest_as_RESET=false
|
||||
import_script/path=""
|
||||
materials/extract=0
|
||||
materials/extract_format=0
|
||||
materials/extract_path=""
|
||||
_subresources={}
|
||||
gltf/naming_version=2
|
||||
gltf/embedded_image_handling=1
|
||||
BIN
assets/models/furniture/hoodLarge.glb
Normal file
BIN
assets/models/furniture/hoodLarge.glb
Normal file
Binary file not shown.
42
assets/models/furniture/hoodLarge.glb.import
Normal file
42
assets/models/furniture/hoodLarge.glb.import
Normal file
|
|
@ -0,0 +1,42 @@
|
|||
[remap]
|
||||
|
||||
importer="scene"
|
||||
importer_version=1
|
||||
type="PackedScene"
|
||||
uid="uid://dwm6ja5i2la8c"
|
||||
path="res://.godot/imported/hoodLarge.glb-c4d55a3c6275a7a223f1efa158900f4f.scn"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/models/furniture/hoodLarge.glb"
|
||||
dest_files=["res://.godot/imported/hoodLarge.glb-c4d55a3c6275a7a223f1efa158900f4f.scn"]
|
||||
|
||||
[params]
|
||||
|
||||
nodes/root_type=""
|
||||
nodes/root_name=""
|
||||
nodes/root_script=null
|
||||
nodes/apply_root_scale=true
|
||||
nodes/root_scale=1.0
|
||||
nodes/import_as_skeleton_bones=false
|
||||
nodes/use_name_suffixes=true
|
||||
nodes/use_node_type_suffixes=true
|
||||
meshes/ensure_tangents=true
|
||||
meshes/generate_lods=true
|
||||
meshes/create_shadow_meshes=true
|
||||
meshes/light_baking=1
|
||||
meshes/lightmap_texel_size=0.2
|
||||
meshes/force_disable_compression=false
|
||||
skins/use_named_skins=true
|
||||
animation/import=true
|
||||
animation/fps=30
|
||||
animation/trimming=false
|
||||
animation/remove_immutable_tracks=true
|
||||
animation/import_rest_as_RESET=false
|
||||
import_script/path=""
|
||||
materials/extract=0
|
||||
materials/extract_format=0
|
||||
materials/extract_path=""
|
||||
_subresources={}
|
||||
gltf/naming_version=2
|
||||
gltf/embedded_image_handling=1
|
||||
BIN
assets/models/furniture/hoodModern.glb
Normal file
BIN
assets/models/furniture/hoodModern.glb
Normal file
Binary file not shown.
42
assets/models/furniture/hoodModern.glb.import
Normal file
42
assets/models/furniture/hoodModern.glb.import
Normal file
|
|
@ -0,0 +1,42 @@
|
|||
[remap]
|
||||
|
||||
importer="scene"
|
||||
importer_version=1
|
||||
type="PackedScene"
|
||||
uid="uid://co8s0m4sjgskv"
|
||||
path="res://.godot/imported/hoodModern.glb-1513fa57f0b1fd7370baa1a892a37045.scn"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/models/furniture/hoodModern.glb"
|
||||
dest_files=["res://.godot/imported/hoodModern.glb-1513fa57f0b1fd7370baa1a892a37045.scn"]
|
||||
|
||||
[params]
|
||||
|
||||
nodes/root_type=""
|
||||
nodes/root_name=""
|
||||
nodes/root_script=null
|
||||
nodes/apply_root_scale=true
|
||||
nodes/root_scale=1.0
|
||||
nodes/import_as_skeleton_bones=false
|
||||
nodes/use_name_suffixes=true
|
||||
nodes/use_node_type_suffixes=true
|
||||
meshes/ensure_tangents=true
|
||||
meshes/generate_lods=true
|
||||
meshes/create_shadow_meshes=true
|
||||
meshes/light_baking=1
|
||||
meshes/lightmap_texel_size=0.2
|
||||
meshes/force_disable_compression=false
|
||||
skins/use_named_skins=true
|
||||
animation/import=true
|
||||
animation/fps=30
|
||||
animation/trimming=false
|
||||
animation/remove_immutable_tracks=true
|
||||
animation/import_rest_as_RESET=false
|
||||
import_script/path=""
|
||||
materials/extract=0
|
||||
materials/extract_format=0
|
||||
materials/extract_path=""
|
||||
_subresources={}
|
||||
gltf/naming_version=2
|
||||
gltf/embedded_image_handling=1
|
||||
Some files were not shown because too many files have changed in this diff Show more
Loading…
Add table
Add a link
Reference in a new issue