J.A.R.V.I.S-rust/resources/commands/games/command.toml
Bossiara13 3f8300dc6f chore: CI workflows + drop Ukrainian (UA → just RU/EN)
CI (.github/workflows/ci.yml):
- Three parallel jobs on push & PR: cargo test (jarvis-core), cargo
  clippy (lint, warnings-as-errors), cargo check (workspace). Windows
  runner, stable toolchain, rust-cache for fast incremental builds.
- Deliberately skips release build of jarvis-gui — that needs Node+npm
  +Tauri bundler and would balloon CI to ~10min per push.

Drop Ukrainian:
- Delete ua.ftl, remove UA from SUPPORTED_LANGUAGES.
- config.rs: prune UA arms from get_wake_phrases / get_wake_grammar /
  get_phrases_to_remove / get_llm_trigger_phrases / get_llm_system_prompt.
- stt/vosk.rs: drop UA → uk language mapping.
- tray menu: drop "Українська" entry.
- frontend: drop UA from Header.svelte language list, settings page
  language map, i18n.ts fallback.
- 82 command.toml files stripped of every `ua = [...]` block (205
  blocks total). Handled via subagent — TOML still parses, all 6 command
  tests pass.

.gitignore: stop tracking dev.env / dll_probe*.py / imports_full.txt
which were sitting in working tree.

Tests: 128 pass (no regression). Workspace still compiles end-to-end.
2026-05-16 13:38:12 +03:00

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[[commands]]
id = "launch_game"
type = "lua"
script = "launch.lua"
sandbox = "full"
timeout = 5000
[commands.phrases]
ru = [
"запусти игру",
"включи игру",
"поиграем",
"хочу поиграть",
"запусти доту",
"включи кс",
"включи фортнайт",
"включи майнкрафт",
]
en = [
"launch game",
"play game",
"launch dota",
"launch cs",
]
[[commands]]
id = "list_games"
type = "lua"
script = "list.lua"
sandbox = "full"
timeout = 3000
[commands.phrases]
ru = ["какие у меня игры", "список игр", "покажи игры"]
en = ["list games", "show games"]